WAR INC: RISING WIKI
Ripple Wizard

Ripple Wizard

Mythic Mage Cost: 8 Power: 408

monitoring Ripple Wizard's Stats by Level

HP

4160

ATK

282

DEF

2

Speed

2

Range

3

Power

408

Cost

8

Move

2

Level HP ATK DEF Speed Move Range Power
1 4160 282 2 2 2 3 408
2 6450 440 2 2 2 3 632
3 9680 660 2 2 2 3 949
4 14040 960 2 2 2 3 1375
5 19660 1340 2 2 2 3 1926
6 27520 1880 2 2 2 3 2696
7 38530 2630 2 2 2 3 3774
8 52020 3550 2 2 2 3 5095
9 67630 4620 2 2 2 3 6624
10 87920 6010 2 2 2 3 8611
11 114300 7810 2 2 2 3 11194
12 148590 10150 2 2 2 3 14553

military_tech Is Ripple Wizard Good? — Community Verdict

S

S Tier — Excellent

Best energy battery in the game. Aqua Revival grants energy every 2.5s.

pvpclan warco op

Min level: 6 (new), 6+ (mid-game)

How to use Ripple Wizard

Aqua Revival grants energy to nearby allies every 2.5 seconds. Level 6 gives bonus energy on skill triggers. Excellent support mage.

security How to Use Ripple Wizard Effectively

strategy

Strategy Overview

Need to clear groups of enemies? Ripple Wizard deals area magic damage that shreds clustered units. Keep them protected behind your frontline.

  • check_circle High cost (8) means timing matters — deploy Ripple Wizard when they can make an immediate impact rather than rushing them out.

Quick Links